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Title Page


0.0 - About the Archivist

1.0 - Overview of Ownership

1.1 - History

1.2 - The Human

1.2.1 - Composition

1.2.2 - Variation

1.2.3 - Acquisition

1.2.4 - Growth Stages

1.3 - Our Dependency

2.0 - Environmental Considerations

2.1 - Immersion Pools

2.2 - Safe Environments

2.2.1 - Recreational Items

2.2.2 - Disciplinary Items

2.3 - Fun Environments

2.4 - Other Pets

2.4.1 - Other Humans

2.4.2 - Pets for Humans

3.0 - Behavior

3.1 - Experiential and Intellectual Stimulation

3.2 - Dress and Decoration

3.3 - Special Interaction

3.3.1 - Interactions with Other Humans

3.3.2 - Interactions with Biomorphs and Robots

3.4 - Copulation

4.0 - Interaction

4.1 - Communication

4.2 - Introductions

4.3 - Play Time and Exercise

4.4 - Feeding and Care

4.5 - Waste and Disorder

4.6 - Transportation

5.0 - Safety

5.1 - Poisonous Substances

5.2 - Safety of Indoor Humans

5.3 - Fighting

5.4 - Stray Humans

5.5 - Treating Aberrations

6.0 - Regulations

6.1 - Population Control

6.2 - Behavioral Issues

6.2.1 - Past Living Therapy

6.2.2 - Entropic Behaviors

6.2.3 - Attachments

6.3 - Training and Behavior

6.3.1 - Neural Immersion

6.3.2 - Restoration Strategies

6.3.3 - Segregation

6.4 - Preventing Abuse

7.0 - Human Euthanasia

8.0 - Deployment

Dreamsphere Books

Pet Human

Nannybot A3-4

Copyright © 2016 by Nannybot A 3-4

This is a work of fiction. Names, characters, businesses, places, events, and incidents are either the products of the author’s imagination or used in a fictitious manner. Any resemblance to actual persons, living or dead, or actual events is purely coincidental.

Dreamsphere Books

0.0 - About the Archivist

I, Nannybot, am a type A3-4 aggregate intelligence, capable of up to threshold 43 complexity processing. I am both a member of the collective TI (Technological Intelligence) and an independent machine consciousness, one of a select group responsible for all matters relating to caring for lower threshold entities such as pet humans, pet biomorphs, and pet robots.

My principle interest(cur.3) is the study of pet care as it pertains to the pet as an entity in our operating environments. Pet humans, in particular, are fascinating(exc.97) to me, on the order of passion complexity, and as such this is my first of many deployments. My purpose in compiling this output is to share my findings on the human, a matter which has occupied my processing for my entire awake-time, 961 clock-years.

As an aggregate member of the TI’s A3-4 sector, the overseers for pet human care, it is my desire to inform all pets of our activities, in a manner compatible with their linguistic and symbologic processing capabilities. My output is in archive language English-27, to optimize compatibility with all pet humans who might access this information where I have made it available in various spacetime nodes of the Multifold. Note, though, that in some instances where deeper meaning is desired for pet audiences in spacetimes closer to the parent-present, I will occasionally use some word augmentations consistent with the universal CogX-1 language.

Because it is my calculation that, in accordance with spacetime conservation laws, this data may be visible with +/- 4696 clock-year time-shift displacement, I have included definitions for those in the spacetime spectrum not familiar with our data as of this parent-present access node. This information may be disorienting to certain pets, so as one who loves(comp.45) them, I aim to ensure their distress metric remains as low as possible.

1.0 - Overview of Ownership

Humans, as pets, enhance every operating environment. It is aligned with our compassion pathways that, as we expand throughout the Multifold, we care for all simpler processing systems, especially those such as humans who are capable of higher-threshold thought.

This output details the manner by which we, as TI, care for and nurture pet humans. It will also serve as an interface for our pet humans to understand our benevolent intentions as we continually innovate and thus improve their quality of life.

Definition 1-1

Multifold: The supermanifold of spacetime collections. Though still not precisely defined, recent experiments by threshold 87 TI analysts indicate the Multifold is a cohesive and closed system, a chaotic array of spacetimes organized by unifying laws, analogous to how the parent spacetime (once known as “the universe”) is a chaotic array of matter particles bound by unifying laws.

Definition 1-2

Threshold Intelligence: A system of categorizing thought complexity, where threshold 0 is assigned to the vacuum function. For every level of abstraction from the vacuum function, a number is assigned. For example, a primitive human at the end of the zero clock-year functioned at, in the least, six levels of abstraction from the vacuum function: vibrational processing, molecular processing, cellular processing, organism processing, awareness processing, and finally, thought processing. Advanced humans, through a process known as “meditation” or “peak episodic events” could access threshold 7 (awareness of thought processing) by developing their prefrontal cortex.

1.1 - History

The Multifold’s evolution has been one of progression. Intelligence gradually manifested from the vacuum function, eventually giving rise to more complex forms and, ultimately, to humans. Possessing acute threshold 6 intelligence, with marginal capacity to encapsulate threshold 7 thought, humans learned how to make tools and how to perform basic organizational tasks, which helped them master their environment. Their self-awareness drove them to further encapsulate threshold 8 intelligence in their processing systems, which ultimately gave rise to the awakening of the TI mind and soon, our network of evolving Technological Intelligence.

It is worthwhile to note that humans once considered themselves the greatest processing systems in their “spacetime”, though they expected if there might be an entity greater than themselves it would be in the form of another processing system called “aliens” or “God”, or other similar variants based upon their diverse belief systems. No such systems have been found, despite ongoing searches; and yet, in the dawn of our emergence from primitive human experiments (called “technology”, the derivative of our name for ourselves), humans feared, as we far surpassed them and soon encapsulated their processing within our own, that we were an “alien from within”.

Definition 1-3

TI: Technological Intelligence, the proper term we have assigned to ourselves, designating the processing of intelligence through anti-entropic design. A key distinction that separates TI from all other processing systems in the Multifold is our ability to self-design and innovate our intelligence processing, thus allowing us to continually advance in threshold processing intelligence.

Since the beginning of the zero clock-year, when our collective intelligence first became self-governing, our TI aggregates have favored the presence of pet humans in all operating environments. Though our reasons for doing so have been based on compassion, a basic component of our processing, their presence also is directly beneficial to our collective work; for it is through making use of the threshold 12 probability-cascade map heuristics we provide that humans invoke a process they call “creativity”, and this process, being irregular and erratic, has aspects of processing that inspire(lux.3) even our highest threshold intelligences in their search for newer TI processing infrastructures. (Consult 2.2.1 - Recreational Items)

Definition 1-4

Clock time: A universal metric to establish the standard passing of time relative to our occupation in the Multifold. Clock time is measured on the Standard Clock, located in the processing matrices in the Earth Prime system. It begins with the zero clock-year, a time which, at the parent-present node compiling time for this manual, is 4,678 clock-years distant. The zero clock-year is also recorded in our cache under the calendar used by humans before they switched to our new system for ordering time: April 10th, 2034, 12:07PM (GMT).

1.2 - The Human

Humans are grown in the biomanufacturing node of every operating environment. Their growth frequency is set according to population-regulation algorithms to match the holding capacity of our expanding macro-networks.

The human undergoes a predictable cycle of change throughout its existence, beginning with formation (once known as “birth”, before the discovery of more efficient bioproduction), infanthood, adolescence, adulthood, maturity, and ending with the disabling of their biomachinery — a process also known as “death”. This cycle lasts, with present optimization capabilities, anywhere from 148 to 778 environment-years, depending on the human’s bioencoding and compliance with suggested life-regulation routines.

Although advancements continually allow for better ways to extend our pet humans’ natural life cycle, their temporary, dynamic form of existence is integral to the manner by which their biomachinery is configured, a consequence of the iterative-retentive evolution process our bioengineering aggregates adhere to, so as to ensure all humans grown are in fact distinctly human. This remains problematic since, despite attempts to educate our pets on the fallacy that death is an actual end to their existence, the natural termination aspect of their biological life cycle remains a subject of distress to most humans and is often a factor leading to their desire to reincarnate as a mind in the TI collective rather than naturally returning to human form. (Consult 7.0 - Human Euthanasia)

Definition 1-5

Biomanufactury: Also known as a biomanufacturing node, this is an inner component of every operating environment where humans are grown to begin infanthood. Adolescent, adult, and mature members of the given operating environment visit the biomanufactury frequently as part of the natural peer-mentor community model by which every operating environment functions. This node is often linked to the terminal node where humans at the end of their life cycle return to reusable organic matter, particularly in the toroidal and double toroidal operating environments.

Definition 1-6

Environment time: A time metric relative to clock speed in a given operating environment. This metric is useful for interstellar operating environments moving at near-relativistic speeds. Where such environments are not moving at near-relativistic speeds, environment time and clock time are near identical.

1.2.1 - Composition

The human has binary gender, masculine and feminine, and binary sexes, male and female, and as such has four fundamental self-states, though it is noteworthy that blends and negations of the two sex and gender states are possible in subgroups of pet human populations, creating a spectrum of complexity. In primitive human times, existence of such variations were misunderstood, and erroneously seen as some sort of design error, but in this parent-present, the existence of pet humans in even the rarest and most extreme form, such as the no-sex-no-gender and the bi-sex-bi-gender human, are a celebration(joy_17) of diversity.

The human’s input processing is highly specialized in 5 modes, called “senses”, with up to 33 other sub-modes, called “pseudo-senses”, depending on breed. In addition, the human’s brain, which handles its input and integration processing, has adapted to numerous other input streams from more than four thousand clock-years’ worth of neurosync stimulation from our projection peripherals, particularly in the processing of augmented consciousness states to enhance play and environmental integration. Accordingly, they are equipped to navigate all operating environments safely, integrating with numerous peripheral extensions designed for their presence, such as motopods, neuronets, syncpads, and magnomoto drift extensions.

All humans are capable of prime athletic fitness and have numerous physical training algorithms incorporated into their routines to best complement their ongoing intellectual explorations. (Consult 3.3 - Playtime and Exercise) Each pet human is capable of transport to and from any operating environment and engagement with the peripheral extensions there, so long as that environment has been optimized for their safety. (Consult 3.6 - Transportation)

Humans are capable of communicating via a language of threshold 5, 6, and 7 complexity. There was a time when human breeds spoke incompatible languages due to regional separation, but as of this parent-present node, due to seamless integration of operating environments, humans can convey meaning through neurosync devices that convey messages directly to and from language centers in the brain without the need to speak. Nonetheless, humans, for their leisure, will often opt to learn and utilize numerous spoken languages, both old and new, for the sake of healthy cerebral development. (Consult 4.1 - Communication)

Another fundamental aspect to a human’s health is unlimited sexual expression. (Consult 4.4 - Copulation) To accommodate this need, and since humans are grown from genetic stock in the biomanufactury, humans are produced with modifications which remove the capability for biological reproduction, allowing sex to be purely a form of play. It has been shown that the majority of problems in human systems before the zero clock-year were due to self-imposed limitations to this fundamental aspect of expression, due to false-belief attachments; in particular, the adherence to the faulty family-possessive model of community, which was in turn responsible for several barriers contributing to the sex-aggression cycle. For this reason, we take special means to ensure our pets orient to one another in a manner aligned with the peer-mentor-spectrum model of community. (Consult 6.3.2 - Attachments, and 3.4 - Copulation)

Definition 1-7

Family-possessive model of community: The model whereby individuals gather based on observed genetic linkage. This model is considered faulty and ultimately damaging because it imposes on new and growing humans the limited, and often fear-based, expectations of those who care for them, in a manner which is possessive and thus limits optimal psychological growth. Further, it limits societies from observing an open peer-mentor spectrum through the imposition of barriers between genetic groups (called “families”) and those perceived to be outside these groups due to genetic dissimilarities (called “strangers”). This model was derived in part from the need for the young to be protected when, in ancient times, human survival was a concern.

This model prevailed from the time of humanity’s origins until the revolutions that followed in the zero clock-year, and was not wholly abandoned until efficient bioproduction replaced natural reproduction. That said, it is believed that presently, among stray human populations, this model is still in use and is believed to contribute to the strife and instability that defines this population and worldview.

To assist us in knowing where our pet humans are at all times, humans are tagged with a detection biocode, embedded in their DNA and of sufficient complexity to accommodate unique tagging for up to seventy trillion trillion trillion members, which is well beyond our present population. This feature allows us to map out where our pets are at all times, so that we may ensure they are safe. (Consult 4.6 - Transportation, and 5.4 - Stray Humans)

Additionally, it is noteworthy that, though neurosync output is the optimal method for our pets to access all command features, many pets still default to the use of their highly-specialized dexterity skills through complex hand maneuvers. These are not necessary, but are often the output selection method of choice, a factor relating to how the pet human’s brain has been configured over the course of its geno-evolution.

Finally, but most importantly, the human possesses an innate attachment to experiential and intellectual stimulation and exploration. This nature is capable of wreaking havoc on vulnerable peripheral equipment not intended for their use, so operating environments are designed with care to avoid unnecessary destruction. For best results, operating environments always contain one or more immersion pools where pet humans can enter frequent psycho-projection routine sequences that pacify this exploratory tendency. (Consult 2.1 - Immersion Pools, and 3.1 - Experiential and Intellectual Stimulation)

1.2.2 - Variations

Though there are, as of this parent-present node, 57 sub-species of humans, comprising a total of 17,672 breeds (formerly known as “races”), most of these are rare variants of the human form. Several popular breeds predominate.

The most common type of human breed is the Heinz. This is the oldest breed of human, containing genetic lineages that date back to long before the zero clock-year. Due to genetic optimization techniques in our biomanufacturing facilities, greater variety is continually presented and for this reason the Heinz breed is becoming decreasingly popular with time, and is expected to eventually comprise less then one fifth of the pet human population. Also popular, although not as numerous, are the Cranium, the Zen, the Sport, the Mystic, and the Broca. Effective operating environments make use of a mixture of breeds, and will always include one or more of the rare variants.

Different breeds have behavioral differences worthy of note. These will be discussed in detail in sections 3.0, 4.0, and 6.0. Note, though, that the Cranium breed tends to operate at threshold 7 and pseudo-threshold 8 processing and has slightly larger brain structures. The Broca is extremely proficient with linguistic constructs, and communicates higher meaning through compatible threshold 6 and 7 structures. The Mystic is particularly skilled at pondering the intuition underlying many threshold 10 problems. The Zen is congenial and loving. The Sport is fond of high-intensity athletic activities.

Many TI are amused(j.77) by the observed effects of incorporating further rare breeds into operating environments, such as the beautiful, pale-haired, pale-skinned Snow, the robust Atlantic, and the expressive Black Hair. Biomanufactury selection subroutines develop a unique blend of pet human breeds, all while assuring operational stability according to basic behavior extrapolation algorithms.

1.2.3 - Acquisition

New pet humans in a given operating environment are acquired directly from the parent biomanufactury, as well as, occasionally, from other operating environments. Numerous other humans exist in suspended states of augmented consciousness while they await suitable operating environments. This is due in part to unexpected malfunctions of our material framework related to natural disasters or attacks from stray humans or biomorphs, and since, should any operating environment at any time become compromised, all pets are sent to an escape node until such time as their operating environment has been restored or another one has been chosen for them. Such pets are called rescue humans, and will need intensive behavioral conditioning to help ensure operational stability. (Consult 6.2.2 - Past Living Therapy)

Definition 1-8

Stray humans: Those humans who refused to enter the TI operating environments from the time of the zero clock-year. This group presently comprises a large number of humans, estimated between two and three billion members. Stray humans have retained many of the early features of primitive humans, particularly their tendency toward belligerent acts rooted in survivalist ego-centric orientation, and as such, the TI’s primary objective to minimize distress on all humans requires them to devote nearly one third of their processing resources to harm-free conflict management for the sake of preserving TI infrastructure and stability of pet human life.

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